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Guard Droids

Render test using Path Tracing in Unreal Engine.

Test in Unreal Engine

Guard Droids

This mecha is one of the characters of a short movie I am working on in my spare time. The goal is to render it in Unreal Engine 5. I have run some very promising tests in UE4, and will try to transfer it in UE5 soon.
Modeling based on my own design :

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